Nonformat

Shepley Bulfinch
Visuelt – Formula for Gold
The Chap – We Are The Best
Rick Owens – LIMO F/W 11
Merlin Carpenter – The Opening
Visuelt print
Visuelt (Drop Matrix) idents
The Sanahunt Times
Sanahunt Cultural Initiative
Black Devil Disco Club – Circus
Nokia Pure
Hatchback – Zeus & Apollo
Ben Butler & Mousepad
The Music’s All That Matters
+81 cover
Magnetic Man
David Bowie poster set
Seeland – How To Live
UK? OK!! poster/t-shirt
Milky Disco Three
Even Your Friend video
The Chap – Well Done Europe
Delphic
Dracula
Iida
Otto font
K-Swiss
IBM Smarter Planet
Gap (RED)
Peroxide
Computer Arts
Cent
LoAF – 01–12
LG
Greg Lynn FORM
Nike Football
Moog Acid
The Economist

Nike Basketball
Nike SPARQ Training
Varoom
Coke
Orange
The Wire
Planet of the Apes
Very ELLE
NY Times Style Magazine
Print
Yale University Art Gallery
Black Devil Disco Club
Stateless
Look At This
I’m New Here t-shirt
Healing Haiti t-shirt
Three Lions t-shirt
Browsing Copy
Make A Fuss
Merlin Carpenter – Relax
Hatchback – Colors Of The Sun
Cursor Miner – Danceflaw
Hellovon at Espeis
Fader
Kharma t-shirt
Vowels – The Pattern Prism
Omo – The White Album
Red Snapper – A Pale Blue Dot
Red Snapper
The Chap
Felt-Tip
Venice Biennale – Pompei
Back To Black
Hanne Hukkelberg
Norway One Hundred
Fjord Focus
Milky Globe
Asa-Chang & Junray
Barry 7’s Connectors
Love Song

Internship
Employment
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Design for Music
Typography & Fonts
History of Non-Format
Art Direction & Design
Design & Illustration
How did you get to work for the music industry?
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How do you develop your ideas for the different music packaging projects?
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Can you tell us about the LoAF CD packaging series; how did you originate this design?
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What is the future of CD and vinyl packaging, as everything goes digital?
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Can you give some advice to designers who want to get into the creative packaging industry?
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We discuss each project and allow ourselves to throw in ideas no matter how outlandish they may appear. Then we tend to decide on who’s going to begin working on a particular job first or, if we’re not too busy, both of us will work on the project individually and then swap ideas and Illustrator/Photoshop files so the other can take a fresh look, and perhaps then develop the idea further.
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When we work on packaging, we keep in mind that we’re dealing with an object and not just a number of surfaces onto which we can apply graphics. The aim is always to produce pieces where everything works together, from the visual concept to the way it feels in one’s hands.
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